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	<title>Comments on: ZOS - Last Tango in Jadac</title>
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	<link>http://smojoe.com/blog/2009/01/zos-last-tango-in-jadac/</link>
	<description>SMOjoe is Rob Campbell the CEO of Lenzr Corp in Toronto, Ontario which produces socially relevant content that engages consumers researching businesses products or services on the internet.</description>
	<pubDate>Wed, 08 Feb 2012 11:01:29 +0000</pubDate>
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		<title>By: We Build Social Relevance &#187; Blog Archive &#187; 100 Posts on Smojoe</title>
		<link>http://smojoe.com/blog/2009/01/zos-last-tango-in-jadac/#comment-9689</link>
		<dc:creator>We Build Social Relevance &#187; Blog Archive &#187; 100 Posts on Smojoe</dc:creator>
		<pubDate>Thu, 28 Jul 2011 02:57:33 +0000</pubDate>
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		<description>[...] ZOS Last Tango in Jadac This was one of the first posts I ever wrote on Smojoe, in June 2008 and it was for a LifeCapture Interactive project wherein they were executing a Bell Globe Media fund for a TV Series called Z.O.S. or Zones Of Safety. Not many people saw the TV show and even fewer people visited the website, but my Smojoe blog post about it has been very successful and I&#8217;m still getting visits and people &#8216;borrowing&#8217; the images, which were mostly screen grabs from the game or interactive experience. It was groundbreaking at the time and there were indeed some chapters of this game that i will never forget. Peter Miskimmin was the producer - he was a friend from film business. [...]</description>
		<content:encoded><![CDATA[<p>[...] ZOS Last Tango in Jadac This was one of the first posts I ever wrote on Smojoe, in June 2008 and it was for a LifeCapture Interactive project wherein they were executing a Bell Globe Media fund for a TV Series called Z.O.S. or Zones Of Safety. Not many people saw the TV show and even fewer people visited the website, but my Smojoe blog post about it has been very successful and I&#8217;m still getting visits and people &#8216;borrowing&#8217; the images, which were mostly screen grabs from the game or interactive experience. It was groundbreaking at the time and there were indeed some chapters of this game that i will never forget. Peter Miskimmin was the producer - he was a friend from film business. [...]</p>
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